![]() ![]() TF3DM hosts 15.000+ 3d models, in various formats for BLENDER, OBJ, 3DS, C4D, MAX, MAYA, which you can download absolutely for free. When painting on Rygaard's Rhino model (about 10mill polys), using a large brush, the performance seems relatively good. Free 3D Models, TF3DM is the go to place where you can share your free 3d assets and download instantly any you like. Perhaps it is the old legacy code in the Paint workspace, that is the same one in the Tweak and UV room? They cannot handle dense meshes very well and I have to wonder if painting pixels (on UV maps) suffers from the same limitations. The paint brush engine perhaps needs a complete rewrite because it struggles where other competitors don't even break a sweat. ![]() If you have no experience with 3DCoat or 3DCoatTextura yet, we encourage you to download our 30-day trials and check those out, it is free. If you already have a valid 3DCoat V4 license, you can get it upgraded to 3DCoat 2022 via your account at our website. None of 3DCoat's competitors have this problem, so it is not a problem with today's hardware not being able to paint on a 4k-8k map with a large brush. All 3DCoat 2021 owners can make a FREE upgrade to 3DCoat 2022.16. This indicates to me that there is some kind of fundamental bottleneck in the code, that prevents 3DCoat from painting beyond a certain number of pixels. ![]() However, even 10 years later, and on hardware that is 4-5 times faster, this problem STILL exists. With small to medium brush sizes, the performance has always been quite good. Painting with large Brush sizes has been a problem for 3DCoat for years. ![]()
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